As developers, we are responsible for bugs in our apps, even when they are caused by third-party dependencies. In this session, I will give an overview of different ways to handle this situation, including: - Debugging, logging, or fixing issues using advanced Gradle techniques; - Forking libraries and using them in your project via Git submodules, Nexus repositories, or direct artifacts; - Upstreaming your changes to the original library repository; - Possible approaches for working with closed-source libraries. This session will act more like a guidebook than a deep technical dive, offering practical options developers can choose from depending on their situation.
Yury Lead Android Engineer @ Bumble
Android developers who are using third-party libraries (primarily open-source ones) and experiencing issues with them. Minimal experience with Git, GitHub and Gradle is expected.
Hybrid Mobile Apps with Compose Multiplatform and SwiftUI: Practical Code Sharing and UI Integration
Yena Hwang
#App Architecture
Cache Me If You Can
RyuNen344
#Development Tools and Services
Challenges developing an Android based system for 2-wheel vehicles
Luke Carwardine
#Android Platform